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Author Topic: Jiubei's Mugshots  (Read 447 times)

Jiubei

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Jiubei's Mugshots
« on: January 06, 2011, 12:49:20 PM »
Rpgs used in: Orange Rose Inn
Full Name: Aldyne Lambert
Nickname(s): Dyne, Al (use at your own risk)
Gender: Male
Race: Human
Age: 31
Height: 6'1"
Build: Lean Muscular, Deeply Scarred
Birthday:  Winter Solstice
Hair: Black
Eye Color: Grey
Status: Imperial Scout (Unoffiicially Retired), Hero, Nobleman
Titles: Mage Hunter, Dyne of the Horizon, Aldyne the Manticore

Sexuality: Straight
Like(s) : Strong Drinks, His Longbow "Arrow Splitter"
Dislike(s) : Liars, Drow, Mages, Being called 'Al'
Fear(s) : Unnatural Silence
Personality: Quiet, Keeps to Himself. Can be outright unfriendly and intimidating but will loosen up after getting to know people and a few strong drinks.

Weapons: Aldyne is fully equipped for his profession. He has a scimitar by his hip which he has some proficiency with. Throughout his person are daggers both hidden and visible. More importantly is the magical longbow which he keeps slung over his shoulder called "Arrow Splitter". So far nobody has ever seen him shoot it and lived to tell about it.

Quote: "Your strongest drink... and keep it coming."

History: Aldyne was an Imperial Scout, he was even the best. From a young age, he was trained to act independently  to gather intelligence and to assassinate threats to the Kingdom. Through his 15 years of service he has garnered many titles, especially Mage Hunter, where he is rumored to have killed countless magic users. The truth of that name is even a mystery within the Army. His choice of profession has left him long periods in isolation and it has affected his social skills, making him blunt and sometimes even curt, but he is never impolite or crude.

Aldyne's last mission had him infiltrating an enemy kingdom but he was thought to be killed in action. After 2 years, Aldyne returned to his home, horribly scarred and with a haunted look. He reports that the enemy kingdom will no longer be a threat to the Kingdom. For outstanding service for the kingdom, he was awarded a medal of heroism. However, Aldyne left the main palace and the army later that night, never to return again.

Aldyne walked for many days, only sleeping when he tired. How far or how long he has travelled, he does not know, but when he finally raised his head, he found himself standing in front of the Orange Rose Inn.

Special Notes: One of Aldyne's method of survivability is the fact that he sees any non-humanoid as a source of nourishment.
                          Aldyne is also very stealthy, he can all of a sudden seem to vanish into thin air.
« Last Edit: January 22, 2011, 11:20:35 AM by Jiubei »

Jiubei

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Aldyne's Combat Statistics
« Reply #1 on: January 07, 2011, 12:19:09 PM »
=Skills=
Tracker - Aldyne is a skilled tracker who can find anyone or thing from the densest of forests to busiest of cities.

Stealth - Able to hide and move silently, or even to blend in with a crowd so as to not attract attention

Lore of Nature - Due to his constant stay in the wilderness. Aldyne is very knowledgeable when it comes to this subject.

Acrobatics - Climbing walls with ease, jumping over walls and across building, run while balancing on a rope and even diving out a harms way. These are the few feats Aldyne can accomplish.

Body Language - Aldyne can detect subtle hints from reading a person to tell if he is telling the truth, lying or is hiding something.

Outdoor Survival - Being a scout, Aldyne can survive out in the wilderness almost indefinitely

Information Gatherer - Although not very social, Aldyne has many ways to gain whatever information he needs from people.

Acute Senses: Scout training has enhanced his sense of smell, sight and hearing. He can hear the the marching of ants, spot people from miles away and detect the slightest of scents.

Playing Musical Instruments - Aldyne knows how to play the Mandolin well. Not up to a professional standard but better than most.

Trapfinding - Aldyne can spot traps and disable them, or even rig them to his advantage.

Languages: To better learn of enemy intel, Aldyne has learned all the drow languages, orcish, goblin, giant and even draconic.


=Combat Skills=

Manyshot: Aldyne can shoot up to four arrows simultaneously

Fight while Flight : Aldyne can move and attack at the same time with no problems. Also when moving, Aldyne can easily enemy weak points, making his shooting even more deadly. Aldyne's constant movement also makes him difficult to hit.

Enemy Specialization: Aldyne can deal with any enemy without much problems, but he is extremely good in dealing with Undead, Golems, Elemental Creatures and most of all Magic Users.

Far Shot: Aldyne has been known to hit a target nearly 250 paces away.

Sharpshooting: Aldyne can shoot a person in a crowd without harming anyone but his target

Close Combat Shooting: Aldyne can easily deal with close range fighter using his bow.

Fast Movement: Rigorous training has made Aldyne faster than most people.

Untrackable: Aldyne always treads with care, not leaving any tracks or evidence that he was even there.

Darkstalker: Only the elite of the elite are able to use this ability. While hiding, he is undetectable by almost all forms of visions and senses.

Magic Reflection: To better deal with magic users, Aldyne has learned to reflect spells back to their casters. However, he can only do it so many times a day before tiring out.

=Magical Equipment=

Arrow Splitter - Aldyne's Weapon of choice. The arrows he launches will magically split into two hitting an enemy with two arrows instead of one. The bow also has a secondary ability where 3 times a day, each arrow that hits will slam an enemy back five feet. He would only use these abilities against difficult opponents.

Vanishing Cloak - the Cloak allows Aldyne to vanish from plain sight. The power only works for a very short amount of time, but it is more than enough to take a man by surprise.

Scout Headband - A symbol of the Elite Scout. It allows him to see invisible foes, see in the darkest of shadows and to see things for what they truly are.

Foefinder Goggles - The set of goggles not only protects Aldyne's eyes from harsh elements, it also helps to aim at target who are hiding or taking cover behind things.

Boots of Haste - A pair of magical boots that doubles Aldyne's already fast movements.

Ring of Phasing - Twice a day, Aldyne can activate this ring and teleport himself to up to 30 feet away.

Ring of Freedom - With this ring, Aldyne's movements cannot be hindered  by anything.

Hope this isnt OPed -_-;;
« Last Edit: January 14, 2011, 11:33:50 AM by Jiubei »

Jiubei

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Philip 'Lifa' Garland
« Reply #2 on: January 12, 2011, 07:11:46 PM »
Full Name: Philip 'Lifa' Garland
Nickname: Lifa, Medic, Phil, Grumpy (Don't call him that)
Gender: Male
Status: Single
Sexuality: Straight
Age: 18
Height: 5'9
Build: Slim
Hair: Black, Long and Spiked, White when using Death Powers
Eye Color: Golden

Powers: 'S' Rank Life Manipulation, 'B' Rank Regenerator
Weaknesses: Computers, Technology, Girls

Likes: Freedom, Life, Friends, Watching Movies, Playing the Piano, Cooking
Dislikes: Parents, People who keep pestering him, Vain People, Hot Weather.
Fears: Loneliness, Possibility of him having Immortality, Harming People with his powers.

Personality: Grumpy, Easily irritated. Just wants to enjoy academyl life a little which is difficult since there always seems to be somebody he needs to go heal. Very gentlemanly to girls but very clumsy and naive when dealing with them, which the girls find is part of his charm (Don't tell him though!)

Background: Philip was found in a remote village where his parents were taking advantage of his healing ability to gain fame and fortune. So Philip despises his parents and his views of the world is a little jaded. However, he tries and has made a few friends in the Academy. He likes the Academy very much, since he is not so out of place in a place full of super-powered people. One of the few people in the school allowed to keep a cellphone on his person at all time due to emergency calls for healing specialists. His backwater upbringing has left him inexperienced in technology, flipping on the switch and TV channel surfing is about a far as he can go tech-wise. His sheltered upbringing has left him inexperienced with the opposite sex which he hides it by being very polite but still gets very flustered when approached by more aggressive women.

Quotes: "Stop asking me to heal you and go to the Nurse's office!"
              "Sorry, I don't speak Idiot."


Special Notes on Powers:

Life Manipulation: Phil prefers to use the positive effect of his powers, which is healing, more than the negative effects of it which harms and can even kill people. This power also affects inanimate objects causing them to repair or decay. Unfortuately, due to Phil's upbringing which has left him fairly inept with technology, he is unable to 'heal' inanimate objects with complex technology.

Regeneration: Phil's Regenerating ability is, in fact, not part of his Life Manipulation ability. Having a more potent grade of regeneration, Phil does not need sleep, cannot tire easily, immune to a majority illnesses and poisons and also has decreases the effect of aging by a lot. This ability and his Life Manipulation makes him impossible to kill and possible immortality.


Extra Special Note on Power:Phil wears the heaviest grade of powers restraints to hold back the negative effects of his Life Manipulation ability. He can control that side of his powers just as well but he simply does not want to take the chance.

Special Note: Philip knows Self-defense. He is also well versed in Medicine and Anatomy which is for medical purposes but can be used for other purposes.

Power Breakdown:
Life Touch: Healing a single person. Quick and almost instant. Can heal, cure illnesses. Can even bring the newly dead back to life.

Healing Field: Healing numerous people within an area. Time taken for healing is somewhat longer but the effects are still the same.

Death Touch: Create or open wounds on people he touches. Can even kill people with a single touch almost instantly.

Death Field: (Possible Power) Same as the Healing Field except that it harms and hurts people over time. Philip is not sure if he has this power but if he has the opposite of the Healing touch, the chances of him having this one is very high.
« Last Edit: January 31, 2011, 09:21:48 AM by Jiubei »

Jiubei

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Aquinas Ligouri the Glutton
« Reply #3 on: January 22, 2011, 02:08:54 PM »
Full Name: Aquinas Ligouri
Nickname: Aki, The Glutton, The Eater
Gender: Male
Status: Single
Sexuality: None
Age: ?? (Appearance in the late 20's)
Height: 7' 4"
Build: Extremely Muscular, Dark-Orange Glow emitting from abdomen.
Hair: Light Brown
Eye Color: Glowing Orange

Powers:
Gluttony- Aquinas has the power to eat anything. However, his eating does not affect the physical object, he eats an aspect(s) of the chosen object or person. He has different forms of eating:
Laute: The normal method of eating where he 'bites' the target and takes the aspect out of the target

Nimis: More candidly known as the  'Kirby Suck', Aquinas draws an aspect from an entire area, not caring of friend or foe, like a black hole and consumes it. Most dangerous of all the methods as there is a chance of losing control.

Studiose: Horrifyingly known as the 'Soul Eater', Aquinas eats a metaphysical property of the target instead of an aspect. Works the same way as Laute but depending on what the property is, it can be hard to digest.

Praepropere: Aquinas 'kisses' the target, no matter how far the target goes or how much the target tries, Aquinas will continuously draw an aspect from the target. Takes a long time to completely consume the aspect and does not quench Aquinas's appetite enough.

Ardenter: Instantly swallow an entire aspect instantly upon contact. Doing this allows Aquinas to stay full for a longer time however side-effects may occur.

Weakness: Curse of Eternal Hunger, Can never eats solid food no matter what he tries

Likes: Eating, Finding delicacies
Dislikes: Being Hungry, Temperance
Fears: Fears that the curse will one day cause him to eat the entire dimension.

Personality: Only thinks of sating his hunger. Once sated, Aquinas is a humble man with a good sense of humor. Somewhat conscious about the orange glow on his abdomen.

Quote: "I am the Eater. Everything is a source of food to me... even you"

Weapons: Clawed-hands used for grabbing

Class: Original Sin 'Gluttony'
« Last Edit: January 23, 2011, 03:09:09 AM by Jiubei »

Jiubei

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Seline Zukve
« Reply #4 on: May 08, 2011, 08:07:36 AM »
RPGs used in: Orange Rose Inn
Full Name: Seline Zukve
Nickname: Seline of the Sapphire Tears, Jewel of Zukve
Gender: Female
Status: Single
Sexuality: Straight
Age: 21
Height: 5'3
Build: Slender
Hair: Waist-long Sand Blonde Hair, Naturally straight that starts to become wavy at shoulder length
Eye Color: Various hues ranging from Steel Grey to Ice Blue
Powers: Magic. Exceptional Specialization in Water and Ice Magic
Weaknesses: Rats, Heat
 
Likes: Obedience, Father, Zadar (Snow Leopard Familiar), Her bodyguard Ari and maid Mary
Dislikes: Aldyne Lammbert, Poor People, People who lack Etiquette
Fears: Being left behind

Personality: Arrogant and stuck up. Very prim and proper. Extremely Intelligent due to her studies of magic. Sees everyone other than Royalty and her family as inferiors. Has an unhealthy obsession with Aldyne Lammbert. Depending on her mood, her eye color changes from Steel Grey (Angry) to Ice Blue (Happy)

Background: Lady Seline of House Zukve. Daughter of the Grand Adviser Lord Sirius Zukve. Her mother died giving birth to her. Because of her striking resemblance to her mother, her father is extremely protective of her. This lead her to live a sheltered life with little knowledge about the world around her. Her life was that of Grand Balls and Etiquette Lessons. In her early teens, she discovered her talent in magic and with the help of the Mage's Guild pursued the arcane arts.

Because of her upbringing as well as her intellect, she sees others as inferior. She treats commoners as slaves, soldiers as barbarians and beggars as animals. Even nobility itself meant nothing to her, all except Aldyne, whom she sees worthy enough to be her husband. He was strong and dextrous, fierce in both the battlefield and the courts yet holds the same grace and politeness of elves. He was also the god-son of a Grand Duke. Most importantly, the old King fears him and the new King loves him. If they married, it would increase her family's status.

But Aldyne would have none of it. In fact, when she approached him with her proposal, he turned her down flat, with the same inferior look she give to commoners. That she could never stand for.

After that day she tries all she could to get back at him, that is until he went and disappeared 2 years ago. She tried everything from bounties to scrying spells but could not find him. She refused to let him go before she exacted her revenge, but after so many attempts at searching she had all but given up.

So when his name was announced at the King's Ball, she was overjoyed. However, that same night he vanished into thin air. This time, she absolutely refused to let him escape and used all the magic in her powers to locate him (which was the hardest thing she ever did.) Now she has found him to exact so many years of pent up vengeance.


Quotes: "Kneel before me, knave!"
              "Where is Aldyne?!"


Special Notes on Powers:

Seline wields magic and she wields it like a giant club. She has immense power that rival archmages, but her youth and temper prevents her from using her full potential. She is adept in all schools of magic but she specializes in water and ice magic, creating rain and blizzards or tidal waves and icicles. Her her turns a deep lavender when casting her magic.
« Last Edit: May 08, 2011, 08:11:50 AM by Jiubei »

Jiubei

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Re: Jiubei's Mugshots
« Reply #5 on: June 02, 2011, 03:29:01 AM »
RPGs used in: The Maedos Empire
Full Name: Solaris Maedos
Title: Emperor of Maedos
Nickname: The Passionate Sol
Gender: Male
Status: Married with 5 Children
Sexuality: Straight
Age: 46
Height: 5'5
Build: Broad but Unmuscular
Hair: Greying Dark Brown
Eye Color: Blue
Powers: Minor Swordsmanship, Inspirational Charisma
Weaknesses: Weak Stamina
 
Likes: Loyalty, Epic Tales, Wife and Children
Dislikes: Betrayal, Corruption
Fears: The Safety of his Family

Personality: Solaris is an regal, ambitious but prudent and cunning man. Fiercely loyal to his people and he expects no less from those who serve him. He tends to show a friendly front to the very end, but whether that appearance is real or a facade is totally up to the one in front of him.


Background: Solaris grew up hearing the tales of his ancestor's deed. He also grew up witnessing both the greatness and the horrors of court politics. He is ambitious, wanting to continue the dreams of his ancestors, but his experience in politics has tampered his ambition with prudence and cunning. He loves his family dearly but even that comes second to the loyalty he has for his people and his drive to help them however he can as their emperor.

When the Dwarves came to him in need of aid. He could tell the urgency and sincerity of their request, and like his ancestors, he did what must be done to aid he Dwarves and ensure their merge into the Empire. Having an entire race join the empire has ensured his place in the history books, but he is not resting on his laurels just yet.


Special Notes:
Solaris has a magnetic personality and has great oratorical skills making him a popular emperor. More than once he has turned enemies and assassins towards his goals by charming them with nothing but his strength of character.

 



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